| Posts | ||
|---|---|---|
| DIGITS QUAKE! (Forums : Development Banter : DIGITS QUAKE!) | Locked | |
| Thread Options | ||
| Jun 25 2003, 10:37pm Anchor | ||
|
I present... Digits Quake, the first finished release ever made by Mr. SeienAbunae. It's a Quake minimod that I made today (just today
Downloadie here: Xpuser.daves-hosting.co.uk Cheap's Fileplanet mirror: Just unzip that into your Quake directory and run "CHPHACK.exe -game digits", except you don't haaave to use CheapHack. Enjoy it, it's only about 250 kb - Edited By SeienAbunae On Wed 25th, Jun 2003 @ 9:41:03pm - Edited By SeienAbunae On Wed 25th, Jun 2003 @ 9:59:53pm --
|
||
|
|
Jun 25 2003, 11:56pm Anchor | |
|
its great you gotta test it out -- Grammar is my worst enemy along with flying chairs.
|
||
| Jun 26 2003, 2:33am Anchor | ||
|
Haha! This mod really lets you know that you're dealing some damage --
|
||
|
|
Jun 26 2003, 10:04am Anchor | |
|
You could give this to Wazat to add some "scores" jumping off of dead enemies for Galactix (like 100, 500, etc...) - Edited By CheapAlert On Thu 26th, Jun 2003 @ 10:04:23am |
||
| Jun 26 2003, 10:47am Anchor | ||
|
Yeah, he can pick it up from the Inside3D forums on that thread where we first thought of this --
|
||
|
|
Jun 26 2003, 12:46pm Anchor | |
|
I mirrored it for you |
||
| Jun 26 2003, 7:35pm Anchor | ||
|
Yes, thanks --
|
||
|
|
Jun 26 2003, 8:48pm Anchor | |
|
k, once you downloaded the file, where does it go and how is it loaded -- fehbleh!1 |
||
| Jun 26 2003, 10:35pm Anchor | ||
|
Quote:Just unzip that into your Quake directory and run "CHPHACK.exe -game digits", except you don't haaave to use CheapHack.
Read it! Do you have Quake? Then unzip 'digits' into your quake directory and run "quake.exe -game digits" --
|
||
|
|
Jun 27 2003, 8:34am Anchor | |
|
Lovely, k ill do that wont let me change it says invalid or somethin (yes i made a shortcut then type this info in poperties) - Edited By cHIs-wK On Fri 27th, Jun 2003 @ 2:40:37pm -- fehbleh!1 |
||
| Jun 27 2003, 1:41pm Anchor | ||
|
What are you talking about.... Explain exactly what you are doing, and which engine you're using. It won't let you change? What do you mean, change? Invalid what? --
|
||
| Jun 27 2003, 1:46pm Anchor | ||
|
thats brilliant, sa! play 4d with it -- ______________________ |
||
| Jun 27 2003, 1:49pm Anchor | ||
|
I'll have to make monochromatic versions of the number sprites then though --
|
||
| Jun 27 2003, 1:53pm Anchor | ||
|
it should work with 4d... i think at least -- ______________________ |
||
|
|
Jun 27 2003, 1:55pm Anchor | |
|
Everything works in 4D, I don't even have Quake installed |
||
| Jun 27 2003, 1:55pm Anchor | ||
|
ha! me were right! -- ______________________ |
||
| Jun 27 2003, 7:38pm Anchor | ||
|
SeienAbunae wrote:I'll have to make monochromatic versions of the number sprites then though
To fit in with 4D. Yes it'll work. In fact I feel like integrating it into frikbot (notice I didn't say integrate frikbot into it --
|
||
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and join in the conversation.